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Once again, the dwarves are out to get their beloved gold. This time, the gold miners compete in teams — or maybe they’re out for themselves! The new dwarf cards have new victory conditions, and new path and action cards make life in the tunnels even more exciting. Gold you have won might not be as safe as you think, dwarves may change their allegiance, and you might have to swap hands with another player! The basic rules of Saboteur still apply.